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Nintendo e. Shop - Wikipedia. Nintendo e. Shop(ニンテンドーeショップ,Nintendō īShoppu) is an online marketplace and digital distribution service for Nintendo 3.
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DS, Wii U, and Nintendo Switch that allows consumers to purchase and downoad video game software, free- to- start software, game demos, add- on content, and video applications. Nintendo e. Shop first launched for Nintendo 3. DS in June 2. 01. Nintendo 3. DS Home Menu; [1] the marketplace was also available on Wii U[2] and Nintendo Switch[3] at launch. It is the successor to the Wii Shop Channel and the Nintendo DSi Shop, which were available on Nintendo's Wii and Nintendo DSi systems respectively. Features[edit]Nintendo e.
Shop is one of the main applications on all new Nintendo systems since the original Nintendo 3. DS, providing users with a means to purchase digital software - including digital versions of retail games - and find new information about upcoming titles.[4] The icon for Nintendo e. Shop appears on the main menu on all Nintendo systems since the Nintendo 3. DS and can be accessed on Wii U and Nintendo Switch while play is suspended on other software.
Nintendo e. Shop stores information on all downloads and purchases made from supported systems, allowing users to freely download any software which has been previously purchased, providing it is still being distributed from Nintendo e. Shop. Account activity can be unified by linking a Nintendo Network ID to both a Wii U and Nintendo 3.
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- Netflix is an American entertainment company founded by Reed Hastings and Marc Randolph on August 29, 1997, in Scotts Valley, California. It specializes in and.
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DS, allowing owners of both systems to view their account history and software wishlist from either system; this will also combine the systems' Nintendo e. Shop wallet balances,[5] and connecting the Nintendo Network ID to a Nintendo Account that is being used on a Nintendo Switch will also allow the balance to be shared on this as well. Unlike the Wii Shop Channel and the Nintendo DSi Shop, which used Nintendo Points for purchases, Nintendo e. Shop games are priced in the appropriate regional currencies.[6] Accounts can be funded using credit or debit, cards, prepaid cards purchased in stores, or with a Pay.
Pal account on Nintendo Switch.[7]Purchased software will be automatically downloaded on Wii U and Nintendo Switch systems, while purchases on Nintendo 3. DS systems can be downloaded immediately or in the background; up to ten items can be queued for download in the background or in sleep mode.[8] If a system transfer has taken place from a Nintendo DSi to a Nintendo 3. DS, Nintendo e. Shop will also inherit account activity pertaining to purchased Nintendo DSi. Ware titles which are also available on Nintendo 3. DS. It is also possible to view information pertaining to Nintendo 3. DS software by accessing Nintendo e.
While the advice is especially targeted at journalists, just like that old sentence-structure trick, it applies to all kinds of writing. And unlike my English major. Here’s a step by step guide to downloading videos from Hulu using free software Freemake Video Downloader. Note that while other tools were mentioned in previous. The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Nintendo 3DS and Wii U, and by a dedicated online infrastructure for.
Shop on a Wii U console, though the software cannot be purchased. Nintendo e. Shop also allows users to view game screenshots and watch trailers and videos on all systems, and submit game ratings on Wii U and Nintendo 3. DS systems.[4] Prior to its closure in 2. Club Nintendo account to a Nintendo Network ID, allowing details of purchases to be shared to the Club Nintendo website for users to claim coins or stars, which in turn could be used to order limited edition items. Nintendo Network Premium[edit]Owners of a Wii U console bought in a Premium Pack (known as a Deluxe Set in North America and as a Premium Set in Japan) for a period of time after the system's launch were included in the Nintendo Network Premium reward programme (known as the Deluxe Digital Promotion in North America).
As part of the programme, Wii U owners who purchased content from Nintendo e. Shop received a number of points for each purchase made, with those points accounting for approximately ten percent of the recommended retail price. Upon collection of 5.
Nintendo e. Shop. The programme closed at the end of December 2. Downloadable software[edit]All digital software created for Nintendo systems is released on Nintendo e. Shop, providing users with a single destination for digital releases. Software is available in a variety of categories depending on the system; all systems provide the same types of content, though the content available often varies by system and sometimes by region. Select retailers in some regions are able to sell digital versions of software to download from Nintendo e. Shop, including download- only titles, Virtual Console titles, add- on content and usage tickets, and digital versions of retail titles.
Online stores usually provide download codes for digital titles, while retail stores will provide download cards which feature a usable download code on the back. In addition, Nintendo's official global websites allow users to purchase and download game software and demos by signing in with their Nintendo Account and accessing the game's page.[4]Download- only titles[edit]Since the inception of Nintendo e. Shop in June 2. 01.
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This practice was first seen on Nintendo platforms with the launch of Wii. Ware in May 2. 00. Nintendo platforms since. The majority of download- only titles available on Nintendo e. Shop are games - either paid, free, or free- to- start - while a small number are applications for services including You.
Tube and Netflix. In addition, Nintendo 3.
DS owners are also able to purchase Nintendo DSi. Ware titles, which were developed for the Nintendo DSi and Nintendo DSi XL systems; downloadable videos are also available from Nintendo e. Shop on Nintendo 3. DS, some of which are paid downloads and some of which are free. Retail downloads[edit]Starting in August 2. New Super Mario Bros.
Nintendo 3. DS have been made available as digital downloads from Nintendo e. Behind Enemy Lines II: Axis Of Evil Movie Watch Online more. Shop; [9] a number of titles released before August 2.
Retail downloads were made available on Wii U when the system launched in November 2. Nintendo Switch when it launched in March 2. An application called the Save Data Transfer Tool was released to Nintendo 3. DS owners in March 2. Wii U or Nintendo Switch, since all save data for those systems' games is stored on the system itself. Virtual Console[edit]Following on from the inception of the Virtual Console service on Wii in 2. Nintendo e. Shop on Nintendo 3.
DS and Wii U. The first Nintendo 3. DS Virtual Console games launched alongside Nintendo e. Hey! Hey! USA Full Movie.
Shop in June 2. 01. Wii U Virtual Console officially launched in April 2. NES games launched at discounted prices in celebration of the Famicom's 3. July 2. 01. 3. Nintendo 3. DS[edit]Games are released on Nintendo 3. DS Virtual Console for the following platforms: Super Nintendo games are only available on New Nintendo 3.
DS models and cannot be downloaded on the original Nintendo 3. DS, Nintendo 3. DS XL, or Nintendo 2. DS. In addition, a selection of 1. Game Boy Advance games was made available to members of the Nintendo 3. DS Ambassador Programme, which rewarded early adopters who purchased a Nintendo 3. DS system before August 2. However, these games were not made available as paid downloads on Nintendo 3.
DS systems. Games are released on the Wii U Virtual Console for the following platforms: Since a number of Wii U Virtual Console games have also been released on the Wii Virtual Console, Wii U owners will receive a discount on the Wii U Virtual Console version of a game when the Wii Virtual Console version is present on the same Wii U console. This is made possible by the fact that the Wii Shop Channel is accessible via Wii Mode on the Wii U console, allowing Wii Virtual Console games to be purchased on the system or transferred from a Wii console.
The promotion currently applies to NES, Super Nintendo, Nintendo 6. Turbo. Grafx- 1. 6 games in all regions, as well as to MSX games in Japan. Nintendo Switch[edit]Nintendo Switch owners who subscribe to the Nintendo Switch Online service upon its planned launch in 2. Nintendo confirmed in February 2.
Virtual Console games would not be available on Nintendo Switch at launch, but that more information would be made available at a later date; [1. Nintendo of America President and COO Reggie Fils- Aimé said in June 2.
Netflix - Wikipedia. Netflix, Inc. Type of business. Public. Traded as.
Founded. August 2. Scotts Valley, California, United States.
Headquarters. 10. Winchester Circle, Los Gatos, California, United States.
Area served. 19. 0 countries[2]Owner. Reed Hastings (1. Founder(s)Key people. Industry. Entertainment.
Products. Services. Revenue. US$8. 8. Operating income.
US$3. 80 million (2. Net income. US$1. Total assets. US$1. Total equity. US$2.
Employees. 3,5. 00 (2. Divisions. Domestic Streaming. International Streaming. Domestic DVD[5]Subsidiaries. Netflix US & Canada. Netflix International.
Netflix Streaming Services. Netflix Studios. DVD. Millarworld. Websitewww. Alexa rank 3. 2 (Global, October 2. Registration. Required. Users. 10. 9. 2. 5 million worldwide[7]Current status.
Active. Netflix is an American entertainment company founded by Reed Hastings and Marc Randolph on August 2. Scotts Valley, California.[8] It specializes in and providesstreaming media and video- on- demand online and DVD by mail. In 2. 01. 3, Netflix expanded into film and television production, as well as online distribution.
The company is headquartered in Los Gatos, California. Netflix's initial business model included DVD sales and rental, although Hastings jettisoned DVD sales about a year after Netflix's founding to focus on the DVD rental by mail business.[8][9] In 2. Netflix expanded its business with the introduction of streaming media, while retaining the DVD and Blu- ray rental service. The company expanded internationally, with streaming made available to Canada in 2. January 2. 01. 6, Netflix services operated in over 1. Netflix entered the content- production industry in 2. House of Cards. It has greatly expanded the production of both film and television series since then, offering "Netflix Original" content through its online library of films and television.[1.
Netflix released an estimated 1. As of October 2. 01. Netflix had 1. 09. United States.[7] Their efforts to produce new content, secure the rights for additional content, and diversify through 1. September, 2. 01.
Netflix's headquarters are in 1. Winchester Circle, Los Gatos, California, USA. They also have other offices in the Netherlands, Brazil, India, Japan and Korea.[1. History[edit]Founding and establishment[edit]Netflix was founded on August 2. Scotts Valley, California, by Marc Randolph[1. Reed Hastings. Randolph worked as marketing director for Hastings' company, Pure Atria Corporation.
Randolph was a co- founder of Micro. Warehouse, a computer mail order company, and was later employed by Borland International as vice president of marketing. Hastings, a computer scientist and mathematician, sold Pure Atria to Rational Software Corporation in 1. Silicon Valley history. He and Randolph came up with the idea for Netflix while commuting between their homes in Santa Cruz and Pure Atria's headquarters in Sunnyvale while waiting for government regulators to approve the merger.[1. Hastings invested $2. Netflix.[1. 9][9] Randolph admired the fledgling e- commerce company Amazon and wanted to find a large category of portable items to sell over the internet using a similar model.
He and Hastings considered and rejected VHS tapes as too expensive to stock and too delicate to ship. When they heard about DVDs, which were available in only a few markets in 1. DVDs by mail by mailing a compact disc to Hastings' house in Santa Cruz.
When the disc arrived intact, they decided to take on the $1. Hastings is often quoted saying that he decided to start Netflix after being fined $4.
Blockbuster store for being late to return a copy of Apollo 1. Randolph designed to explain the company's business model and motivation.[1. Netflix was launched on April 1. DVDs available through the pay- per- rent model with rates and due dates that were similar to its bricks- and- mortar rival, Blockbuster.[2. Membership fee, Blockbuster acquisition offer, growth start[edit]Netflix introduced the monthly subscription concept in September 1. Since that time, the company has built its reputation on the business model of flat- fee unlimited rentals without due dates, late fees, shipping and handling fees, or per- title rental fees.[2. First logo, used from 1.
Netflix logo used from 2. In 2. 00. 0, Netflix offered to be acquired by Blockbuster for $5. Netflix initiated an initial public offering (IPO) on May 2. US$1. 5. 0. 0 per share. On June 1. 4, 2. 00.
After incurring substantial losses during its first few years, Netflix posted its first profit during fiscal year 2. US$6. 5 million profit on revenues of US$2.
In 2. 00. 5, 3. 5,0. Watch Asteroid Vs Earth Online IMDB. Netflix shipped 1 million DVDs out every day.[2.
Randolph, a dominant producer and board member for Netflix, retired from the company in 2. Video on demand introduction, declining DVD sales, global expansion[edit]Netflix developed and maintains an extensive personalized video- recommendation system based on ratings and reviews by its customers. On October 1, 2. 00. Netflix offered a $1,0. Cinematch, at predicting customer ratings by more than 1. In February 2. 00. DVD,[2. 7] and began to move away from its original core business model of DVDs, by introducing video on demand via the Internet.
Netflix grew as DVD sales fell from 2. In January 2. 01. Netflix reported that it had added two million United States customers during the fourth quarter of 2. United States streaming customers, and 2. In addition, revenue was up 8% to $9. That number increased to 3. United States) in April 2.
As of September 2. Netflix reported its total of global streaming subscribers at 4.
United States).[3. By the fourth quarter of 2. Netflix reported 3.
United States subscribers.[3. By September 2. 01. Netflix had subscribers in over 4. Early Netflix Original content[edit]Netflix has played a prominent role in independent film distribution. Through its division Red Envelope Entertainment, Netflix licensed and distributed independent films such as Born into Brothels and Sherrybaby. As of late 2. 00. Red Envelope Entertainment also expanded into producing original content with filmmakers such as John Waters.[3.
Netflix closed Red Envelope Entertainment in 2. Entertainment dominance and presence and continued growth[edit]Netflix has been one of the most successful dot- com ventures. In September 2. 00. The New York Times reported that, at the time, Netflix mailed about 1.
The company's published subscriber count increased from one million in the fourth quarter of 2. March 2. 01. 0. Netflix's early growth was fueled by the fast spread of DVD players in households; in 2. United States homes had a DVD player. Netflix capitalized on the success of the DVD and its rapid expansion into United States homes, integrating the potential of the Internet and e- commerce to provide services and catalogs that bricks- and- mortar retailers could not compete with. Netflix also operates an online affiliate program which has helped to build online sales for DVD rentals. The company offers unlimited vacation time for salaried workers and allows employees to take any amount of their paychecks in stock options.[4. By 2. 01. 0, Netflix's streaming business had grown so quickly that within months the company had shifted from the fastest- growing customer of the United States Postal Service's first- class service to the largest source of Internet streaming traffic in North America in the evening.
In November, it began offering a standalone streaming service separate from DVD rentals.[4. On September 1. 8, 2. Netflix announced its intentions to rebrand and restructure its DVD home media rental service as an independent subsidiary called Qwikster, separating DVD rental and streaming services.[4. Andy Rendich, a 1. Netflix veteran, was to be CEO of Qwikster. Qwikster would carry video games whereas Netflix did not.[4.
However, in October 2. Netflix announced that it would retain its DVD service under the name Netflix and would not, in fact, create Qwikster for that purpose.[4. In April 2. 01. 1, Netflix had over 2. United States and over 2. But on October 2. Netflix announced 8.